Kampania |
---|
IzW SotBE MT PW PS OoDB PPS ZwM NT Wolność OP NO SoF |
Era |
D Wb Ww - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Język |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
While often viewed as inferior to their land-loving counterparts, Sea Orcs represent a great leap for all goblinoids as they have adapted to aquatic environments. With their curved swords they are competent fighters, although their lack of a ranged attack and poor defence on land do represent strategic weaknesses.
Awansuje z: | |
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Awansuje na: | |
Koszt: | 12 |
PŻ: | 31 |
Ruchy: | 5 |
PD: | 150 |
Poziom: | 1 |
Charakter: | chaotyczny |
ID | Sea Orc |
Zdolności: |
miecz sieczna | 5 - 3 wręcz |
Odporności: | |
---|---|
sieczna | 0% |
kłująca | 0% |
obuchowa | 0% |
ogień | 0% |
chłód | 20% |
astralny | 0% |
Teren | Koszt ruchu | Obrona |
---|---|---|
Bagno | 1 | 60% |
Grzybowy gaj | 3 | 20% |
Góry | 99 | 20% |
Głęboka woda | 1 | 50% |
Jaskinia | 3 | 20% |
Las | 5 | 30% |
Otchłań | 99 | 20% |
Piasek | 2 | 30% |
Płytka woda | 1 | 60% |
Wioska | 1 | 40% |
Wzgórza | 5 | 30% |
Łąka | 2 | 30% |
Ściana jaskini | 99 | 20% |
Śnieg | 2 | 30% |